Sunday, July 10, 2016

Today's progress: Good! Albeit slow.

Mapping takes a long time, especially when one considers the amount of NPCs, interactables, and minor cutscenes involved. Plus Trysnaak has the first possible shops and so on in the game, so I've had to take some time to plan out some of the shopping and money systems.

Overall the core of the city is mostly mapped at this point, so the majority of the remaining work before the next release is in the plot itself.

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