Friday, July 8, 2016

Dev blog start

This is the dev blog for my game Dragonfall, to chronicle the development process. The plan is to make at least one post every couple of days to show what I've been working on and give some insight into the setting and mechanics.

This came about primarily because some chunks of content are both big enough that they take awhile to make, and cohesive enough that it doesn't make much sense to do a release without all of it together, so people can at least look here and get an idea of what progress is being made.

Also hopefully I'll be putting together some supplemental character and setting information for perusal.

The current version is 0.1.1a:
https://mega.nz/#!j4tnEaiS!tCkK0elfFJI3cgf9xBPhcCLO9c39u_QntiGkS99mUW8

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